Hi! My name's Cheese. I make games and help other people make games. On this page, you can find information on some of my released and upcoming works, as well as other people's games that I've worked on.

Released games

Hive Time's cover image, showing an anthropomorphic bee leaning out of a stylised honeycomb cell above the game's title.

Hive Time

Build a hive, make some honey! Hive Time is a bee themed management/base building sim. Harvest resources, grow your hive, and produce a new Queen before the current one dies.

Manage different bee roles in a totally scientifically inaccurate depiction of hive dynamics. Send Foragers out to find pollen and nectar, have Builders research new cell types, and ensure you have enough Beesitters to raise the next generation of bees.

Make interesting choices that affect the hive. Respond to wasp attacks, deal with outlaw slugs, or help a caterpillar realise a lifelong dream!

Bat Egg's cover image, showing a bat egg flying above the game's title spelled in coloured trapezoidal candy letters.

Bat Egg

Flap, glide, and befriend your way through six zones as a cute bat egg searching for its family in Story Mode.

Challenge yourself with Survival Mode's increasing difficulty, or relax with Endless Mode's static difficulty.

Collect tokens, recover lost eggs, and unlock a dozen cute skins.

FLAT's cover image, showing the game's title text rising above a stylised alien planet surface. Three moons hang in the sky and the forms of enemy skaters can be glimpsed through the text's silhouette.

FLAT

Fight your way through your corrupted brethren to face the Pulse Dragon and free your people from its influence.

FLAT is a short first person, ice skating combat game with unique movement mechanics, initially made for the 7 Day FPS Challenge in 2012. The game was later released as a Free/Open Source project under the GPL, enabling it to be ported to the Open Pandora handheld console and receive some ongoing development.

The Spicy Meatball Saves The Day's cover image, showing the game's title in a retro comic book style. A banner across the top indicates that it's an Icicle engine game, a mark in the top right corner shows it's from the 2017 Linux Game Jam, and an inset in the bottom right advertises a special guest appearance by "The Ineffable F."

The Spicy Meatball Saves The Day

Take on the role of the Spicy Meatball and save the day in this super text adventure created in the in-development first person/text adventure hybrid engine Icicle.

To play, select New Game from the main menu and after the introduction sequence ends, use the mouse or cursor keys to look around and read the text descriptions of the environment and objects around you.

My avatar, a stylised self portrait with short messy hair, set within a hexagonal shaped slice of cheese with holes in.

More games

This is just a small selection of games I've made over the years.

You can find some more of my games and mods of varying scopes, ambitions, and states of completeness via the links below.

Tools

plus-x

Looking to give your Linux users a better experience, but don't have a Linux system to set executable permissions from? plus-x can help!

plus-x is a tool aimed at allowing Windows-based developers to manage Unix style executable permissions without setting up a Unix style filesystem.

Transcriberer

Transcriberer is a tool to assist with transcribing local audio files released under the GPLv3 licence. It exposes convenient keyboard shortcuts for playback control and time stamp insertion without the text input area losing focus.

It was written to assist with the creation of shownotes for SteamLUG Cast and for transcribing audio interviews for Cheese Talks.

Icicle

Icicle is an in-development game engine focused on delivering text oriented experiences. It foregoes the parser and button based interfaces of traditional text and hypertext adventures in favour of first person "mouselook" style controls, and presents itself mechanically as a single verb point and click adventure game.

Icicle is primarily being developed for Winter's Wake, but will be made available for developers to use to create other games in the future.

Upcoming games

Fossil Sweeper's cover image, showing a triceratops skull over the top of the game's title, which itself preceds the subtitle "MESOZOIC."

Fossil Sweeper

Fossil Sweeper is an in-development puzzle game that takes minesweeper-esque gameplay and reframes it through a lens of palaeontology.

Visit dig sites around the world to excavate fossils, and assemble skeletons of long-extinct creatures. Fill a customiseable museum with treasures of the prehistoric past.

Fossil Sweeper is being created with the support of a small grant from Screen Tasmania.

In the Snowy Winter's Wake's cover image, showing the game's title over a faded stylised painting of a snowcapped mountain.

In the Snowy Winter's Wake

In the Snowy Winter's Wake is an in-development single verb, text only adventure game with first person mouselook style controls. In it, you play as an adventurer who becomes trapped in a snowy mountain pass.

Positional audio and background tinting provide orientation and support a sense of space and atmosphere as you explore and solve puzzles to uncover the valley's mysteries and find your way home.

The Spicy Meatball Finds A Way's cover image, showing the game's title in a retro comic book style. A banner across the top indicates that it's an Icicle engine game, a mark in the top right corner shows it's from the 2018 7DFPS Game Jam, and an inset in the bottom right advertises the return of "The Expositionist."

The Spicy Meatball Finds A Way

A dastardly second adventure for the Spicy Meatball. Escape the clutches of The Expositionist and their incessant narration of your deadly predicament.

Contract work

Capes

Superheroes clash in this turn based strategy game. Recruit, train, and deploy your team in order to take back the city from the villains that hold it hostage.

I was contracted by Spitfire Interactive to manage QA and assist with writing on Capes.

The Away Team

In this interactive sci-fi adventure novel, you are the AI pilot of Earth's last interstellar ship, tasked with finding a home for your crew—the last remnants of humanity. Your choices will determine their fate, and your own.

After joining post-release to assist with resolving Linux-specific issues and do a Mac port, I eventually led an expansion scale update to The Away Team and working on programming, writing, art, design, and audio.

Closed Hands

CLOSED HANDS is a groundbreaking work of interactive fiction by PASSENGER, directed by Dan Hett. The game follows the deep intertwined stories of five people thrown together by their involvement in a fictional terror attack.

I was brought on board to assist with the Linux port of CLOSED HANDS and the game's Steam launch.

Hand of Fate 1/2

A new hero rises to challenge the Dealer in Hand of Fate 2! Master a living boardgame of infinitely replayable quests - unlock new cards, build your adventure, then defeat your foes in brutal real-time combat! Draw your cards, play your hand and discover your fate!

I was brought on board to assist with community support, comms, QA, and Linux support.

Full Throttle Remastered

Originally released by LucasArts in 1995, Full Throttle is a classic graphic adventure game from industry legend Tim Schafer, telling the story of Ben Throttle; butt-kicking leader of biker gang the Polecats, who gets caught up in a tale of Motorcycles, Mayhem and Murder.

I contracted to port Full Throttle Remastered to Linux and created promotional artwork for the Linux release.

Day of the Tentacle Remastered

Originally released by LucasArts in 1993 as a sequel to Ron Gilbert’s ground breaking Maniac Mansion, Day of the Tentacle is back in a remastered edition that features all new hand-drawn, high resolution artwork, with remastered audio, music and sound effects.

I contracted to port DotT Remastered to Linux and created promotional artwork for the Linux release.

The Fall Part 1/2

Take the role of ARID, the artificial intelligence within a high-tech combat suit. The Fall is a unique combination of adventure-game puzzle solving and side-scroller action, all set within a dark and atmospheric story. Get ready for a disturbing journey as you explore the world of The Fall.

I was brought on board to assist with community support, QA, and Linux support.

Helping other devs

In addition to what's mentioned here, I also like to help other developers less formally when I find someone in need of knowledge or perspectives that I can share.

Sometimes this is in relation the sometimes-scary prospect of navigating supporting Linux for the first time.

You can find a partial list via the link below.