Neverball

NeverballI first joined the Neverball community in 2006, three years before 1.5.0, (the first 'community' release) was unleashed upon the world. In the time leading up to and following release, I participated as an active member of the Neverball developer community, taking part in game design and project management decisions. I also coordinated a 'thank-you' project where key community contributors in seven countries signed a t-shirt, which was then sent on to the game's original creator. In 2009, Neverball won Silver in the Hobbies category of Les Trophées du Libre.

I committed patches in C, adding teleporter particle effects and improved internal screenshot management.

In addition to participating in visual design discussions, I contributed graphics for teleporter pads, teleporter particles, custom balls and created the 'Volcano' environment background. I also worked on SVG program icons for Neverball and its sister project Neverputt. I created the design and graphics for the official Neverball website (2009-onwards), and created smilies for the official forums based on the in-game 'thwomp' characters.

Additionally, I am currently responsible for packaging Neverball for distribution on the Desura game delivery platform.

Though I have had several hiatuses, I am still actively involved with the Neverball community.

http://neverball.org

Warning

Though the above website contains or references work that I have done, this does not indicate that I am responsible for other content found there. Proceed with that awareness.

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