Between 2017 and 2020, I was contracted by Underflow Studios to work on The Away Team, initially coming on board to address Linux-specific bugs, then porting the game to MacOS, culminating in being the primary developer on an expansion-scale update to the game called Lost Exodus.
In addition to programming and design, I contributed writing, graphical assets, and audio assets. I also created promotional materials and wrote retrospective posts for the Underflow blog.
http://awayteam.spaceThough the above website contains or references work that I have done, this does not indicate that I am responsible for other content found there. Proceed with that awareness.