Hive Time

Hive TimeIn 2019, I developed and published Hive Time, my first commercial independent game.

Working with a tiny team of collaborators consisting of a composer and another artist, I directed and produced a small scale management sim, documenting the process through frequent dev blogs and streams.

http://hivetime.twolofbees.com

Warning

Though the above website contains or references work that I have done, this does not indicate that I am responsible for other content found there. Proceed with that awareness.

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